◂ The worlds · The Oon
The Drum
Huge, slow, and heavy with a drum-like chest that resonates when they speak. They sleep for days and wake hungry.

Oonma from orbit. Development art.
HomeworldOonma
RegionThe Oon
CultureA culture of ranchers, sheriffs, and kaiju-keepers who value patience over speed.
ReputationGentle until provoked. Then loud.
If you visitOonma is wide plains, long shadows, and a sky that rumbles with a distant kaiju.
Story hookTheir sleep cycles make every Drum plot twist a bit slower and a lot bigger.
Abigail's notebook"Wake well." Go ahead and say it, even if it's the middle of the afternoon. It's the last thing you may get to say to them this year.Lower Second Shoulder. Wake well.

Six possible individuals
How different can one people look?
Every person in a people has a body of their own. These are painted studies of how far the Drum can stretch: tall, tiny, wide, long-limbed, odd. Explorations, not final designs.

Browse every people in the Field Guide ▸ · How we pushed the proportions ▸
On the board
Drum fugitives
Warrant017 / 099
At largeThe Mourner
Hunt 17: One Building at a Time
PeopleDrum
LensKaiju
LeadTukkar
Warrant032 / 099
At largeThe Sleepwalker
Hunt 32: Pillow Voice Only
PeopleDrum
LensKaiju
LeadLio
Warrant051 / 099
At largeThe Sheriff of Nowhere
Hunt 51: Charged With Supper
PeopleDrum
LensRoad
LeadKellen
Warrant059 / 099
At largeSir Dagmoh Bulk
Hunt 59: A Hundred Tons of Manners
PeopleDrum
LensSpectacle
LeadTukkar
Warrant062 / 099
At largeThe Colossus
Hunt 62: Please Cross at a Walk
PeopleDrum
LensKaiju
LeadVesk
Warrant071 / 099
At largeThe Gladiator Queen
Hunt 71: Wash the Plate
PeopleDrum
LensSpectacle
LeadTukkar
Warrant079 / 099
At largeDead Heat
Hunt 79: Eleven Thousand Laps Later
PeopleDrum
LensRace
LeadTukkar