Orbital Ranch Studios builds original worlds for games, books, audio, and screen. Developed as novels, run as tabletop games, played in the browser, and broadcast as audio-with-video. Same canon. Every surface.
The old model turned original stories into multi-year auditions for permission. We're shipping instead. Writers' room of one. Studio velocity. Every format the world will hold.
Jesse Alexander's personal Substack — process, dispatches, working drafts, and signals from inside the studio. The voice behind the canon.
VISIT scribblejerk.com ↗A near-future SF wargame, TTRPG, solo system, and faction archive. 16 theatres · 32 factions · 2,000+ pages. All free. All open.
VISIT terraconflictus.com ↗A tabletop roleplaying game of immortal courts, hidden histories, and the slow knives of fantasy intrigue. Designed for the long campaign.
VISIT eternalcourtrpg.com ↗A playable noir detective story you run in the browser. Solo cases, a city that lies, and a private dick who keeps getting hired by exactly the wrong people.
VISIT angelcitydetective.com ↗400+ dispatches on screenwriting, narrative design, AI tooling, and what's actually changing for the working storyteller. Search it. Filter it. Read it.
OPEN THE TOOLBOX ›In a remote mountain town where the government has outlawed electronic devices, a woman with EMF sensitivity disorder works with eccentric locals to unravel paranormal mysteries connected to North American folklore. Tune in to Dead Air — the signal's still transmitting, and it's getting louder.
TUNE IN TO DEAD AIR ↗A playground of vibe-coded game experiments — browser-native, fast to make, fun to break. New entries land between the bigger releases. Insert coin.
VISIT scribblejerksarcade ↗The unofficial fan encyclopedia for the supernatural thriller that vanished. Characters, episodes, locations, lore, and a full timeline across one aired season and three that never were — fan-built, obsessively cross-referenced, still arguing over what really happened in Nowhere. On unexplained hiatus since 2019.
OPEN THE WIKI ↗The complete archive of Julius Beverly Prescott — WWI pilot, pulp visionary, Futurian alongside Asimov and Pohl, and founder of the Curious Order of Ink & Flame in 1940. Adventures, literary masterworks, philosophical cantos, and one unexplained 1961 disappearance, all preserved as if it were real. Semper curiosus, semper creator.
ENTER THE ORDER ↗Each project starts as a narrative ecosystem — characters, terrain, factions, rules that hold under pressure. Post-collapse science fiction. Hidden-history fantasy. Browser-native noir. Worlds built to be lived in, fought over, and printed on something. Characters matter more than spectacle.
Novels. Tabletop games. Browser playables. Audio-with-video. Lore shorts. One canon, every surface — plus a print-to-play pipeline that ports a rulebook from PDF into a browser in the same week. Build worlds that travel.
Continuity, tone, voice, release quality — governed at the studio level across formats and years. Measured craft: a quantitative style constitution, a Hawks dialogue method, an action engine, a canon registry. Canon is a promise to the audience.
Novels, novellas, and serial fiction grown directly from the core world architecture. UNEARTH is in development. More on the way.
Story releases engineered for listeners and viewers in one format. Long-haul attention. Studio-grade production.
In-world documents, timelines, propaganda fragments, and narrative video that deepens the canon. Audiences inhabit, not just consume.
TTRPGs, wargames, solo systems, browser playables. A print-to-play pipeline carries the rulebook straight into the browser. Read it, run it, play it — sometimes all three in the same week.
Shortform, episodic, and emerging-format releases tailored to evolving audience behavior. New surfaces, same canon.
Jesse Alexander's personal Substack — process, dispatches, working drafts, and signals from inside the studio. The voice behind the canon.
A near-future science-fiction wargame, TTRPG, solo system, and faction archive. 16 theatres, 32 factions, 2,000+ pages of open archive. All free.
A tabletop roleplaying game of immortal courts, hidden histories, and the slow knives of fantasy intrigue. Designed for the long campaign.
A playable noir detective story you can run in the browser. Solo cases, a city that lies, and a private dick who keeps getting hired by exactly the wrong people.
Four hundred-plus dispatches on screenwriting, narrative design, transmedia, the craft of running rooms, the new AI toolkit, and what's actually changing for the working storyteller. Searchable, filterable, free.
In a remote mountain town where the government has outlawed electronic devices, a woman with EMF sensitivity disorder works with eccentric locals to unravel paranormal mysteries connected to North American folklore. Begin with Dead Air — the field record still transmitting out of Nowhere, West Virginia.
A playground of vibe-coded game experiments — browser-native, fast to make, fun to break. New entries land between the bigger releases. Insert coin.
The unofficial fan encyclopedia for Jesse Alexander's vanished supernatural thriller — characters, episodes, locations, lore, and a full timeline spanning one aired season and three that never were. Fan-built, obsessively cross-referenced, still arguing over what really happened in Nowhere. The Dead Air ARG is treated as canon.
An alternate-reality archive of Julius Beverly Prescott (1888–?) — WWI pilot, pulp writer, Futurian alongside Asimov and Pohl, expedition leader, and founder of the Curious Order of Ink & Flame in 1940. His adventures, masterworks, philosophical cantos, five spirit entities, and a 1961 vanishing, all catalogued as verifiable history. Semper curiosus, semper creator.